Session 05 : Alt.Ctrl Workshop

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Alt.Ctrl (alternative game controllers) lets you build or repurpose physical objects to drive gameplay through bodily movement. Your creation can be custom‑built hardware, repurposed everyday items, or even screen‑free physical installations. Alt.Ctrl works are widely featured at leading global exhibitions including alt.ctrl.GDC, A MAZE. Berlin and BitSummit.

No prior electronics or game‑development background is required. What matters most is your creativity and willingness to collaborate. Working in teams of 2‑4, you will go from concept to an exhibition‑ready playable prototype.

What you will learn

Highlight Opportunities

Event Info

Guest Mentor

Xiao Tan · Senior Adjunct Teaching Associate, NYU Shanghai

[email protected] · www.xiaotan.me

Studio Phase: Sep 5, Sep 12, Sep 19, Oct 17, Oct 24, Oct 30, Oct 31 (GDC submission target)

Build Week (self‑directed work with online mentor support):  Sep. 20‑ Oct. 16

Final Showcase: Nov. 27

Session hours:10:00 AM - 17:00 PM

Location:LIB 1030

Register now👉 : https://duke.qualtrics.com/jfe/form/SV_7TLIHLSKURCESKG

Team size: 2‑4 members per group

Capacity: Limited to 20 people

Eligibility: Open to all DKU students (no experience required)

Course Schedule Overview

Day 1‑3 · Foundations and Connection Tech

Day 3‑4 · Lock your idea

Build Week · Independent Project Development Phase

Day 4‑5 · Give it a body and a look

Day 6 · Make it playable by a stranger

Day 7‑9 · Playtest, Document & Showcase